POST-EVENT ARCHIVE // DEV LOG

Event Concluded

The school presentation for Mother's Work is Never Done has officially concluded. The project is now undergoing a complete engine migration.

LOG ENTRY #04 // BY CODIE 4TH PLACE FINISH

> The presentation event is over, but development will continue for the upcoming academic cycle. Leading a 14-person production of this scale was an incredible learning curve in game design and spatial pacing.

> Huge gratitude to Marcus, Lander, Richard, and Riyen for their dedication and heavy contributions to the project. Securing 4th place was a solid victory because of the invaluable real-world production experience it gave our entire team.

> Major structural updates are currently being planned. We will be transitioning the game from browser WebGL into a dedicated PC release on Godot or Unity to overcome the performance constraints of JavaScript. Thank you all once more.

TARGET DEPLOYMENT CYCLE July 1 // 07:00 AM
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